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Lichen

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Devlog

  • Lichen beta 1.6
    January 17, 2025 by nathanael-specht
    Hello! Lichen beta 1.6 is (technically) out! I say technically because there’s little functional difference from 1.5. The main change is I ported the entire game from C to python! Turns out, almost... Continue reading
  • Lichen 1.5: main codebase now, demo later (in a few weeks maybe)
    November 09, 2024 by nathanael-specht
    Hello! I’m putting out Lichen 1.5’s main codebase now, mostly for archival purposes. 1.5 includes most of the underlying code that make Lichen tick, as well as some art and most of the soundtrack... Continue reading
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