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Devlog
Lichen beta 1.6
January 17, 2025
by
nathanael-specht
Hello! Lichen beta 1.6 is (technically) out! I say technically because there’s little functional difference from 1.5. The main change is I ported the entire game from C to python! Turns out, almost...
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Lichen 1.5: main codebase now, demo later (in a few weeks maybe)
November 09, 2024
by
nathanael-specht
Hello! I’m putting out Lichen 1.5’s main codebase now, mostly for archival purposes. 1.5 includes most of the underlying code that make Lichen tick, as well as some art and most of the soundtrack...
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